Wednesday, March 2, 2016

Here comes the entertainment of the future – e-Sport – Onet.pl

The origins of e-sport dates back to the turn of the 80s and 90s of the last century. A true pioneer struggles computer players can be considered company Nintendo, the Japanese manufacturer a very popular console television. The turning point was the competition in Hollywood, California – the task of “e-sports” has become possible to achieve the highest score in the legendary Tetris, Super Mario and Road Racer. However, a person Angela Munoz is responsible for popularizing the sport. He founded the first professional organization bringing together leading players. Each subsequent year brought growing prize pools in the individual tournaments. What’s more, the best of the best began to compete in the huge sports facilities – halls and stadiums. To this day, the most popular is the person Jonathan Fatal1ty Wendel pseudonym. American is associated with lending his nickname high-end hardware to computer.

computer games as a discipline of e-sports?

Currently, the most popular are four games. The first is the Counter-Strike: Global Offensive. Production developed by Valve debuted in 1999 as an amateur modification of the game Half-Life. The aim of the game is to bomb the area. The opposing team is to defend the selected part of the map or disarm dubbed load. The game has a very high intensity and a requirement to use advanced tactics – considered by many to be the best “discipline” e-sports.

the following places belong to the League of Legends and Dota 2. Two teams of five people fighting for the destruction of an important building in the opponent, with the disposal of the entire range of fantastic heroes. Two these games require a good discernment of the battlefield and cooperation between the various players. Their disadvantage is the complexity of the rules. Starcraft 2 is the only game in that top four, in which competition is the duel of two players. Each of them seeks to destroy the enemy base.

the main promoters of the idea of ​​e-sports in Poland are members of the so-called. Golden Five – five teams taking part in competitions Counter-Strike. The team Wiktor “Taz-a” Wojtas (talked to him last year) so far has won numerous titles, including World Champions and Europe. Currently, the team under the name of Russian organizations Virtus.pro. Another well-known Polish “brand” is Komincz Gregory, who plays under the pseudonym MaNa. It participates in the struggle Starcraft 2 and is considered among the best players in the world.

How cash in on e-sports?

E-sport is not only a rivalry computer players. Tightly filled stadiums, millions of viewers and wealthy sponsors affect the substantial popularization of this phenomenon. This involves huge financial outlays. Particularly popular primarily the same players. Among the most famous people of the whole of the e-sports is Jarosław “pasha” Jarząbkowski. The representative of the aforementioned Golden Five, in addition to the game is also called. streamowaniem – broadcast “live” with full integration with the audience. Streamer can be anyone – simply register at one of the sites (the leaders should Twitch), configure your PC or console … and start broadcasting. The main source of income is voluntary contributions in the form of so-called. subs. This is a monthly fee, part of which goes to the account streamer. In addition, there is the possibility to send money using PayPal. Its advantages convinced Jarząbkowski – one of his fans, derived probably from Saudi Arabia motar2k repeatedly passed him a huge sum of money. Joy pasha with one of the highest transfer ($ 15,000) has been immortalized on YouTube:

Another important element of the phenomenon of e-sports are commentators. They deal in covering struggle during the biggest tournaments. Like their TV counterparts, their task is to supplement voice transmission every major industry events. In our country, the most famous commentator is Peter “Izak” Skowyrski. Currently, it has more than 360,000 tracking on Facebook, and each of its transmission collects tens of thousands of viewers. “The biggest challenge is to convey emotions, tension and what is happening on the screen in such a way that the viewer who is not understanding of the game world, was interested in what watch and wanted more,” – says James Hill, well-known commentator and YouTuber nicknamed KromkaChleba. “Very often in the game, which I comment, it would seem at first glance that there is total chaos. People playing the title they know the nuances, they know that nothing happens by chance, but the trick is the explanation ordinary recipient to see the sense in that, and he wanted to see more “- he added.

Another type of e-sports personalities are YouTubers. Their goal is to create kilkunastominutowych videos, dealing with a particular event or game. They are available (under the name “profession”) via YouTube. Most comprehensive reports can take up to several hours. How to create such material from the kitchen? “Usually unsubscribed myself, one sentence in the form of a point, which I want to talk, then only I develop ideas. In 75 percent of cases, is speaking without preparation, talk to the element “- says Hill. The recording is not everything. The film must be subjected to detailed treatment, in order to meet the requirements of the gaming community. This process takes quite a long time, and the effect can be seen in the tens of thousands of materials available on the Internet. The most common type of recording is a monologue, with a dubbed voice YouTuber, focused and events in the game. Equally popular are wideorecenzje, which film classic record, read ratings of the production.

Streaming and recording of video games is a good opportunity to earn some extra money. Is this type of seizure can be treated as a legitimate source of income? It turns out that, yes. “The impact has really a lot of issues – from your target audience, what you watch, directly translates into the number of people on streamach and YouTube. A significant fact is also that what style and what you’re trying to deal with. Some people put on a large variety, you automatically have access to a larger audience, some (like me) trying to focus on a specific title to get to know him very well “- betrays Hill. Generates the most money, “Flare” or declaration of monthly pay for the opportunity to watch the tape with. The second element is the previously mentioned donations through PayPal. But that’s not all. He added Hill, the other elements can also bring high profits. These are the ads displayed against materials on YouTube and various types of contracts with companies. The vast majority of Polish YouTuber and streamers have their own economic activities, so you can easily develop their passions in the way of business.

E-sport is becoming the most profitable entertainment in the world. Last year, the Games brought more profit than American Hollywood. A matter of time when you turn on the TV you will see a broadcast “live” from the selected tournaments. Fianły league Intel Extreme Masters is held every year in Katowice. For several years, they are considered official World Cup games. The scale of popularity is reflected by numbers – more than 100,000 visitors Spodek, tens of millions of viewers around the world, tracking the actions of the best e-athletes in action via the Internet, hundreds of thousands of dollars in prize pools.

is to brag about – our country belongs to the real powers electronic game. The tournament can be viewed using the service Twitch, TVN Player, and televised live on TVN Meteo Active. In addition, the event will follow most of the world and the most popular gaming sites a person associated with the gaming industry.

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